Leave it to the Auralnauts to take The Mandalorian’s solemn catchphrase “This is the way”, back it with a pulsing beat, and turn it into the banger of the summer. Ok, maybe not. But in the process, they counted 222 uses of the phrase over the three seasons of the show (and also during The Book of Boba Fett, I think).
These two ads for the NY Times are really effective at communicating the breadth of the paper’s offerings and also how everything, from sneakers to climate change to gravity, is connected to everything else.
I’m not going to make a habit of posting AI generated video and photography here (mainly because most of it is not that interesting) but Pepperoni Hug Spot is just too perfect a name for a pizza place to pass up. And it’s got Too Many Cooks vibes.
This video from Paul Dinning features kestrels hunting in Cornwall. I will never tire of watching raptors hovering in the wind, their wings & bodies making dozens of micro-adjustments a second so that they can keep their heads perfectly still and focused on searching for prey on the ground below. From The Kid Should See This:
Like hummingbirds and kingfishers, kestrels have the advantage of a larger accessory optic system, a sort of superhero power that detects movement and helps keep their balance, enabling unparalleled head stabilization while hovering. By bobbing their heads periodically, kestrels can estimate distances and locate prey, sometimes by seeing urine trails with their ultraviolet-sensitive vision.
Watch until the end to see a kestrel eating a still-writhing snake. ๐ณ
So you’ve seen how an 18th century sailing battleship was built. But that was for a vessel 227 feet long that could carry around 850 people. This timelapse video shows the construction of a much larger ship: a modern-day, 1,100-foot-long cruise ship that houses 6,600 passengers. The size of this thing is just ridiculous, bordering on the obscene. It took me a second to realize that the giant thing they were constructing in the first minute of the video is in fact an engine, which, when compared to the rest of the ship, is not that big at all. Make sure you watch to the end to see the oddball paint job on the bow.
If you, like me, are currently reading David Grann’s new book The Wager and are having trouble visualizing exactly what British Royal Navy ships of that era look like and how they work, you might want to watch this video. The 3D fly-through model ship in this video, HMS Victory, is larger and more recently constructed than any of the ships in The Wager (the biggest of which is HMS Centurion) but the basic layout and principles are the same.
In a video for the Victoria and Albert Museum, sculptor Simon Smith shows us how Renaissance sculptor Donatello might have approached carving a piece from marble, which Smith calls “the Emperor of all stones”.
It’s all about trapping shadows. Carving is all about having deep cuts here and lighter here and the angle here and how the light plays on it. And certainly in relief…because relief carving like this, it’s kind of halfway between sculpture and drawing. If you’re doing a three-dimensional sculpture, if a form runs around the back you just carve it so it goes around the back, but with this you have to give the illusion of it running around the back like a drawing. You’ve got to make something look like it turns around and comes out the other side even though it really is just going into the block. And that’s all about angles and shadow and light.
First up is DJ Shortkut explaining the 15 levels of turntable scratching. DJing is one of those things that I enjoy the output of but don’t know much about, so it was fun to have it broken down like that. Beat juggling is incredibly cool and looks super difficult to master. ๐คฏ
MTV used to show music videos. Bravo was home to opera and jazz programming. The Learning Channel focused on educational programming. The History Channel aired shows about history. Discovery: nature shows. A&E: fine arts and educational content. Now they all air a lot of reality TV programming like Vanderpump Rules, MILF Manor (I had to look this one up to make sure it’s an actual show), and Duck Dynasty. This video from Captain Midnight explains how and why “channel drift” happened (hint: follow the money).
In his animated short film Five Cents, which was inspired by his student debt struggles, Aaron Hughes deftly (but gently) skewers modern consumerism, as his film’s character navigates a series of escalating purchases with a little found money. (via the kid should see this)
Wow, I’d never seen these before today! For the 1999 MTV Movie Awards, Wes Anderson created three promo spots, each one a staged re-creation of a nominated movie in the style of the Hollywood-inspired plays in Rushmore (Serpico & the Vietnam War one). All three shorts (Armageddon, Out of Sight, The Truman Show) star Jason Schwartzman as Max Fisher, along with the rest of the Max Fischer Players. (via open culture)
Hahaha you thought I was kidding about this being a Larnell Lewis fan site today, but I’ve got one more video for you. This is a live recording of a song by the jazz fusion band Snarky Puppy and โ hold on, before you wander off having heard that collection of words, let me preface this by saying that I am not really a jam band person or a jazz fusion person and I thought this was pretty amazing.
So anyway, legend has it that Snarky Puppy were all set to record a live record in Holland and their regular drummer couldn’t make it, so they called Lewis to fill in. He learns the music on the plane ride over to Europe and โ what? yeah, he learned the music on the plane ride over and then when he gets there…just watch the video above to see what happens.
I admit I didn’t quite get what was so special about this at first, but around the 4:20 mark things really start to get interesting and by the end I was grinning like an idiot. Cory Henry does the keyboard solo and Lewis backs him on it like they’ve been playing together for three lifetimes. As one of the YouTube commenters put it:
I just discovered this about 2 hours ago… I’ve been a musician for 20+ years… After watching this performance, I’ve now been a musician for about 2 hours.
Ok sorry everyone but kottke.org is a Larnell Lewis fan blog today. This morning, I featured a video of Lewis, a Grammy-winning musician and music professor, explaining the 13 levels of complexity of drumming. In response, a pair of readers sent me this video, in which Lewis hears Metallica’s Enter Sandman for the first time (!) and then largely succeeds in playing it after a single listen (!!). You may find yourself wanting to skip to the part where he starts playing, but it’s really fascinating to watch him encoding the music into his brain and body through a combination of active listening, moving his body to the drumbeat, and spatially mapping the music to his drum kit. (thx, robert & matthew)
I love Wired’s video series on the levels of complexity of various activities, and they got someone really good to show us about drumming. Larnell Lewis is a Grammy Award-winning musician and a professor of music at Humber College in Toronto and his tour of the 13 levels of drumming, from easy to complex, is super clear, entertaining, and informative. Aside from the names of some of the drum kit pieces, I did not know a damn thing about drumming before watching this and now my eyes have been opened to how amazing drummers are to be able to do all of that (and look cool as hell at the same time). Like, I can’t even comprehend how they keep all those rhythms going at the same time…it just seems like magic to me. Watching Lewis’s solo at the end gave me a real boost this morning.
Tsunamis, tidal waves, storm surges, and other hazardous aquatic events can all unleash the great power of the sea on ships and shorelines, but rogue waves are the largest and most mysterious waves that our oceans can muster. Rogue waves are a fairly recent discovery…until you look carefully at the historical record. This video looks at all the different kinds of big waves and tracks previously unacknowledged rogue waves from their depiction in art (Hokusai’s Great Wave Off Kanagawa) to a suspected 220-foot wave that battered an Irish lighthouse.
The Apple Lisa was the more expensive and less popular precursor to the Macintosh; a recent piece at the Computer History Museum called Lisa “Apple’s most influential failure”.
Apple’s Macintosh line of computers today, known for bringing mouse-driven graphical user interfaces (GUIs) to the masses and transforming the way we use our computers, owes its existence to its immediate predecessor at Apple, the Lisa. Without the Lisa, there would have been no Macintosh โ at least in the form we have it today โ and perhaps there would have been no Microsoft Windows either.
The video above from Adi Robertson at The Verge is a good introduction to the Lisa and what made it so simultaneously groundbreaking and unpopular. From a companion article:
To look at the Lisa now is to see a system still figuring out the limits of its metaphor. One of its unique quirks, for instance, is a disregard for the logic of applications. You don’t open an app to start writing or composing a spreadsheet; you look at a set of pads with different types of documents and tear off a sheet of paper.
But the office metaphor had more concrete technical limits, too. One of the Lisa’s core principles was that it should let users multitask the way an assistant might, allowing for constant distractions as people moved between windows. It was a sophisticated idea that’s taken for granted on modern machines, but at the time, it pushed Apple’s engineering limits - and pushed the Lisa’s price dramatically upward.
And from 1983, a demo video from Apple on how the Lisa could be used in a business setting:
And a more characteristically Apple ad for the Lisa featuring a pre-stardom Kevin Costner:
The end of the world is nigh…or at least it feels like that sometimes these days. As historian and archaeologist Ian Morris says in the video, the five factors that crop up throughout history when a major societal collapse occurs seem to be present today: mass migrations, epidemic disease, collapse of states, major famines, and climate change. So, how should we think about the potential impending disintegration of society? How should we prepare? How should we feel about it?
In this short film, filmmaker Ryan Malloy explores, in a “fretful yet lighthearted” way, how one should prepare for the apocalypse by talking to a historian & archaeologist (the aforementioned Morris), a therapist, and a couple of different types of preppers.
Putting together a supply kit made me realize just how helpless I’d be if disaster struck. When you think about it, it’s almost like we live in a world run by magic. I don’t know how water, electricity, and gas gets to my house, but they’ve always been there. It wouldn’t take much, even just a small crisis for them to be gone. What would it be like to live without these things?
I saw this video on the front page a YouTube a couple of weeks ago and ignored it. Like, of course water can solve a maze, next! But then it got the Kid Should See This seal of approval so I gave it a shot. It turns out: water can solve a maze…but specifics are super interesting in several respects. Steve Mould, who you may remember from the assassin’s teapot video not too long ago, built four mazes of different sizes and shapes, each of them useful for demonstrating a different wrinkle in how the water moves through a maze. Recommended viewing for all ages.
In 1976, the price per watt of energy generated by solar photovoltaic was over $100. In 2019, it was less than 50 cents per watt, a price decline of 99.6%. Even since 2009, solar has declined 90% in price. So what’s behind that incredible drop? Industry played a part but the main driver was forward-thinking government policy and subsidy of solar by countries like the US, Japan, Germany, and China:
In the course of a single lifetime, solar energy has transformed from a niche technology to the cheapest way to bring clean, reliable power to billions of people around the world. But the markets that brought us these lower prices didn’t just magically appear by some invisible hand. Political leaders in countries all over the world created these markets, then subsidized them for decades to the tune of billions of dollars. “By investing that money, you got the solar to come down in costs to the point where you don’t need to subsidize it anymore.”
From Kurzgesagt, an accessible explanation of what happens to the human body when you get sick.
Your brain activates sickness behavior and reorganizes your body’s priorities to defense. The first thing you notice is that your energy level drops and you get sleepy. You feel apathetic, often anxious or down and you lose your appetite. Your sensitivity to pain is heightened and you seek out rest. All of this serves to save your energy and reroute it into your immune response.
They also reveal the best way to boost your immune system to protect yourself against disease. I don’t want to spoil it but it’s vaccines. Vaccines are one of the best things humans have ever invented.
Using 3D models, this video compares the sizes of various flying creatures (insects, bats, birds, dinosaurs) past and present, from the microscopic fairyfly (which is dwarfed by a mosquito) to the albatross (with its 12-foot wingspan) to the immense Quetzalcoatlus, which stood 20 feet tall and had a wingspan in the neighborhood of 33 feet. For reference, that’s about the size of a Cessna 172 airplane. Just image those flying around all casual-like.
Lego did not invent the stacking, interlocking plastic brick โ Kiddiecraft did. So why did Lego’s version win? As Phil Edwards explains in this entertaining video, the answer can be boiled down to two words: innovation and marketing.
The first Lego plastic mold was the same one that Kiddicraft used, and early Lego bricks were almost identical to Kiddicraft blocks, with a few minor differences. They slightly changed the scale and the studs, but as you can see, they were pretty similar. Early Kiddicraft blocks had little slots in the side for windows and other attachments. So did early Lego bricks. From top to bottom, these were very similar to Kiddicraft blocks. So with such a simple idea that had kind of already been done, how did Lego win?
Oh man, this is a huge huge nostalgia bomb for me - a 50-minute medley of the most popular song from each month since January 1980. When I was a kid growing up in rural Wisconsin, there were basically four choices of music to listen to: country, metal, oldies, and pop/top 40. I chose pop, so the first ~15 minutes of this video is basically the soundtrack to my childhood.
I have very high hopes for Greta Gerwig’s Barbie. It would be incredible if it lives up to them and the firsttwo teaser trailers are a good start.
Also, I love how completely and utterly thirrrrrrsty the video’s description is to establish the bona fides and pedigree of the movie’s cast and crew:
From Oscar-nominated writer/director Greta Gerwig (“Little Women,” “Lady Bird”) comes “Barbie,” starring Oscar-nominees Margot Robbie (“Bombshell,” “I, Tonya”) and Ryan Gosling (“La La Land,” “Half Nelson”) as Barbie and Ken, alongside America Ferrera (“End of Watch,” the “How to Train Your Dragon” films), Kate McKinnon (“Bombshell,” “Yesterday”), Michael Cera (“Scott Pilgrim vs. the World,” “Juno”), Ariana Greenblatt (“Avengers: Infinity War,” “65”), Issa Rae (“The Photograph,” “Insecure”), Rhea Perlman (“I’ll See You in My Dreams,” “Matilda”), and Will Ferrell (the “Anchorman” films, “Talladega Nights”). The film also stars Ana Cruz Kayne (“Little Women”), Emma Mackey (“Emily,” “Sex Education”), Hari Nef (“Assassination Nation,” “Transparent”), Alexandra Shipp (the “X-Men” films), Kingsley Ben-Adir (“One Night in Miami,” “Peaky Blinders”), Simu Liu (“Shang-Chi and the Legend of the Ten Rings”), Ncuti Gatwa (“Sex Education”), Scott Evans (“Grace and Frankie”), Jamie Demetriou (“Cruella”), Connor Swindells (“Sex Education,” “Emma.”), Sharon Rooney (“Dumbo,” “Jerk”), Nicola Coughlan (“Bridgerton,” “Derry Girls”), Ritu Arya (“The Umbrella Academy”), Grammy Award-winning singer/songwriter Dua Lipa and Oscar-winner Helen Mirren (“The Queen”).
Gerwig directed “Barbie” from a screenplay by Gerwig & Oscar nominee Noah Baumbach (“Marriage Story,” “The Squid and the Whale”), based on Barbie by Mattel. The film’s producers are Oscar nominee David Heyman (“Marriage Story,” “Gravity”), Robbie, Tom Ackerley and Robbie Brenner, with Michael Sharp, Josey McNamara, Ynon Kreiz, Courtenay Valenti, Toby Emmerich and Cate Adams serving as executive producers.
Gerwig’s creative team behind the camera included Oscar-nominated director of photography Rodrigo Prieto (“The Irishman,” “Silence,” “Brokeback Mountain”), six-time Oscar-nominated production designer Sarah Greenwood (“Beauty and the Beast,” “Anna Karenina”), editor Nick Houy (“Little Women,” “Lady Bird”), Oscar-winning costume designer Jacqueline Durran (“Little Women,” “Anna Karenina”), visual effects supervisor Glen Pratt (“Paddington 2,” “Beauty and the Beast”), music supervisor George Drakoulias (“White Noise,” “Marriage Story”) and Oscar-winning composer Alexandre Desplat (“The Shape of Water,” “The Grand Budapest Hotel”).
I loved this analysis of a scene from the final episode of season three of Mad Men.
The scene shifts. The partners go from standing in disarray around the room to orderly sitting, two by two across from one another. They go from tense standing disagreements to calm, relaxed collusion.
This video is also a reminder of what a great show Mad Men was (it’s in my all-time top 5) and how they just don’t make TV like this anymore.
It’s not as though Sylvie and I discussed the problem of free will as we dodged RPG rounds. For the most part, our interactions weren’t nearly so high-minded. We stole each other’s kills and squabbled over loot. She badgered me for V-Bucks so she could buy her character new baubles in the Item Shop. But sometimes, after playing, we’d go for a walk and analyze how we were able to notch a dub โ Fortnite-speak for a win โ or how we might have done better. We’d assess the quality of newly introduced weapons. (The best were OP, for “overpowering,” but often the makers of Fortnite would later “nerf” them for being too OP.) She’d chide me for trying to improve by battling more, rather than by practicing in Creative mode โ which suddenly made her open to hearing about the late Swedish psychologist K. Anders Ericsson’s theories of “deliberate practice.” (Like many kids, she had a built-in filter against my teachable moments.) We actually were, per Adam Driver’s character, bonding.
And in our Fortnite games I saw her cultivate prowess. I’m not talking merely about the widely discussed perceptual and cognitive benefits of video games, which include an improved ability to track objects in space and tune out cognitive “distractors.” I’m talking about that suite of abilities sometimes referred to as “21st-century skills”: imaginatively solving open-ended problems, working collaboratively in teams, synthesizing complex information streams. “Unfortunately, in most formal education settings, we’re not emphasizing those very much,” argues Eric Klopfer, who directs the Education Arcade at MIT. “Just playing Fortnite doesn’t necessarily give you those skills โ but playing Fortnite in the right way, with the right people, is certainly a good step in that direction.”
This is the plain and perhaps embarrassing truth: During my sabbatical, I didn’t pursue any activity (with the possible exception of mountain biking) as diligently as I did playing Fortnite. My kids have been playing it for awhile, both together and separately, and it was fun to watch them working together to complete quests and sometimes even win. I tried playing with them a few times the previous year, but the last shooter game I played was Quake III in the late 90s and so I was comically bad, running around firing my weapon into the sky or the ground and generally just embarrassing my kids, who left my reboot card where it landed after I’d died more often than not.
Early last year, even before I left on my sabbatical, I decided I wanted to learn how to play properly, so that I could do something with my kids on their turf. I played mostly by myself at first โ and poorly. Slowly I figured out the rules of the game and how to move and shoot. I played online with my friend David, who was forgiving of my deficiencies, and we caught up while he explained how the game worked and we explored the island together. I finally got a kill and a win, in the same match โ I’d found a good hiding place in a bush and then emerged when it was down to me and some other hapless fool (who was probably 8 years old or a bot) and I somehow got them. A friend who had arrived for dinner mid-game was very surprised when I started yelling my head off and running around the house.
Over the summer after I started the sabbatical, I played most days for at least 30 minutes. I got better and was having more fun. I won some matches and bought the Battle Pass so I could get some different skins and emotes. Even though I got a late start in the season, I grinded on quests to get the Darth Vader skin, which is amusing to wear while you’re trying out different emotes. (You haven’t lived until you’ve watched Vader do the death drop or dance to My Money Don’t Jiggle Jiggle, It Folds.1) When the kids got back from camp, I was good enough to at least not slow them down too much and get a couple of kills in the meantime. I learned the lingo and how to work as a team, with my kids leading the way.1 I’m still not great, but it’s become one of our favorite things to do together and I’m enjoying it while it lasts.
I am surprised but delighted that a huge media conglomerate like Disney allows their character/intellectual property (e.g. Vader) to perform the signature move of another character (Trinity’s slow-motion spin kick from The Matrix) owned by a competing media conglomerate (Warner Bros. Discovery), and vice versa.โฉ
I know some parents have a hard time with this, but after having been surpassed by my kids several years ago in skiing prowess and now basically being a lowly private in their Fortnite squad, I am a firm believer that every parent should experience, as early as they can, the sensation of your kids doing something much better, like an order of magnitude better, than you can and then letting them lead the way with it. It will change your relationship with them for the better, remind you that you are not “in charge” (and never really were), and reveal that kids are often much more capable than we give them credit for.โฉ
Well this is some bizarre good fun โ turns out that the campy goofiness of Star Wars and the campy seriousness of high fashion make for a pretty good combination.
You’ve probably seen the work of animation pioneer Max Fleischer; he made the old Popeye, Superman, Betty Boop, and Koko the Clown cartoons waaaay back in the early-to-mid 20th century. Films from back then are often not well-preserved, so when a copy is discovered in a film library or private collection, great care must be exercised in restoring the film for future generations to enjoy.
This video follows the restoration process of Fleischer’s 1924 Koko the Clown film Birthday, from scanning a 35mm print from 1930 to the digital retouching. The fully restored print doesn’t seem to be online anywhere, but you can see a couple of before-and-after comparisons here and here.
Insider has been doing a whole series of videos on how movie props are made (view the entire thing here) and I found this one on how prop makers rely on noiseless props to be particularly interesting. To cut down on distracting on-set noise (so dialogue can be heard, for instance), they swap racquetball balls for pool balls, silicon chunks for ice cubes, and paper bags made out of coffee filter material for real paper bags. So weird to watch those objects in action without their usual sounds. (thx, caroline)
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